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Special Effects Design
River Water Effects.
This is a prototype of the water effects used in
Ratatouille. The solution uses a combination of animated normal
maps, animated UV maps, a water shader and raindrop particles. Of
note: the sequence is a playblast and is not rendered; each
frame is updated in real-time using a
MEL script to simulate an
in-game render pass.
2007. Prototyped in Maya. Textures painted in Adobe
Photoshop.
'Ratatouille' © (copyright) by Walt Disney Pictures.
'Ratatouille' - the game and all images are © (copyright) by THQ
, Inc.
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